Web Graphics Engineer Intern - Remote
🧑🚀 About the Role
We are looking for talented students with a passion for graphics and web programming to take Flux to the next level. We worked hard and built an all remote team with a great culture, join us and work from wherever you desire!
You will join a senior team and own new projects involving our 3D design editor, raycasting, GPU and rendering performance, to enable Flux users to bring their designed circuits into physical shape. You'll touch everything from overall architecture, performance optimizations, tooling and feature development, to suggesting novel approaches or algorithms, and collaborate closely with our graphics, platform and FE React developers.
What's our interview process?
🎯 You might be a good fit if you have
Strong experience in WebGL and/or 3D applications, and associated render pipelines
Experience with web apps built with React, Redux, Three.js or react-three-fiber
Experience with custom shader design, computational geometry, GPU picking, OpenGL or related concepts
Built end-to-end systems from prototypes to implementation
Strong product sense and startup experience
🛠 Today our teammates at Flux
Work primarily in TypeScript
Autonomously figure out the solutions to their challenges
Put themselves in the shoes of our users to craft a great experience
Value clear, frequent communication
Are generalists, working across our entire codebase in various languages.
Are naturally curious and lifelong learners
Are supportive of each other and mentor each other - especially when teammates are faced with new challenges
Are accountable to each other
Are experts in their field and uphold best practices in engineering, security, and design
Have compensation and benefits in line with other high growth, VC backed startups
📚 Our Stack
Netlify, Google Firebase, Google Cloud Functions, AWS S3, Algolia, PubNub
Cutting-edge CI inspired by Facebook; Github, CircleCi, Cypress